11/5/2023 0 Comments Manifold garden screenshots![]() ![]() I know a review isn't there to serve the developer. Here is a collection of gifs showing gameplay mechanics in the game (spoiler warning): These mechanics are not in secret or hidden areas either (which the game does include), but are mechanics that you'd experience in a regular playthrough. None of this is mentioned here in the review. You can plant seed in order to grow trees, redirect streams of water, freeze water to form new paths, manipulate large tetrominoes to create bridges, and solve puzzles with portals. While the early area focuses on cube manipulation, the rest of the game goes on to explore many more mechanics. The review states “Flicking between walls, ceilings and floors to manipulate multiple elements in order to get a single box where you want it isn't just common – it's pretty much all you do.” Note that this youtuber gets to where the reviewer’s screenshots are in about 30 minutes of gameplay: The full video is about 6 hours and 30 minutes long, and that's close to the average play length. Here is a blind playthrough of the game I found on YouTube. From the screenshots and the text, it seems like the reviewer only did one of these. In this first level, there are 3 puzzles. After that, the player emerges outside and is first introduced to the world wrapping mechanic, then they come to the first main level. I am very disappointed with this review, not because of the score, but because it seems like this review is based only on the first 30 minutes of the game (around 10% of the entire game).Īt the start of the game, there is an indoor tutorial area that introduces the basic mechanics: gravity changing, manipulating cubes, and opening doors. ![]() The gameplay doesn't match the ambition of Manifold Garden's visuals, and with some of the trickier to execute puzzles we found ourselves just wanting to get them over with so we could get back to the cool stuff. Your goal seems indeterminate – you're effectively opening doors to move forward, yes, but it can be somewhat jarring to move from these outrageous, surrealist landscapes into a smaller room with a bit of glorified Sokoban to play. That's not to say it's bad, or that said puzzles aren't fun to figure out, it just struck us as being a little detached from the presentation. Less impressively, we found that the consistently remarkable spectacle of Manifold Garden is a little at odds with its relatively benign and straightforward puzzle-solving. Given you can't traditionally jump, this is actually the easiest way to cross gaps in the environment, which can lead to a thoroughly exhilarating fall as you wrap around from top to bottom, gradually making your way forwards. Traversal is both helped and hindered by the fact that the game's world is looped and mirrored – in outdoor spaces, it's easy to accidentally fall into what seems like a never-ending void, only to find yourself landing on the very platform from which you tripped. Captured on Nintendo Switch (Handheld/Undocked) There's also a refreshing lack of hand-holding it's up to the player to figure out exactly how the game's elements work together, and how to solve the conundrums that arise from its building blocks. Thankfully, while difficult, Manifold Garden is rarely frustrating – its rules are extremely clear and it never breaks them in an effort to trick the player. Figuring out how to manipulate gravity in order to "freeze" boxes in mid-air so you can stack further boxes atop them is a headscratcher, and sometimes finding your way through the labyrinthine structures to get where you need to be is a challenge in itself. Every puzzle is essentially a block puzzle, though the goals aren't always the same.
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